![]() ![]() As notes, tell me where the button is, tell me what it does, don't move it.Ī disclaimer first: I wrote this post after just scrolling through the discussion with only the slightest relation to what the actual thread is coming towards. Maybe it would be less confusing it one was called PartSketcher and the other PartDesignSketcher, but, they aren't, they came about organically.Īt this point they exist and it is training/experience that clear the confusion.because the sandcastles are in the sandbox and there is no rain attempting to wash away the castles so they can be rebuilt. ![]() IMO, learning not to use the Sketcher workbench to create sketches you intend to use with Part Design is part of learning FreeCAD. The Sketcher selection in Part Design happens to allow the user to avoid having to make a special type of sketch and since it is heavily used in Part Design workflow, this is a subtlety. The Sketcher being available in the Part Design workbench is only confusing, when you don't understand that it is there as a convenience, as if I went to the Customize tool and added it. So UI can definitely help negate the confusion of subtleties, and I for one would like to be confused 50% of the time rather than 100% of the time ![]() But what shows up is one consistent user interface, asking which devices I'd like to use, and volumes. For example, I've got 26 sound modules loaded right now, (I had no idea). One of the things that Linux does well, is load modules as needed. There is the core, and then all the modules that can be added in, (or taken out). I do agree that FreeCad is a bunch of sandcastles, but that method has worked well for Linux. The subtleties are things you can do with one and not the other, so the menus change in response to how deeply it is viewed. If a part is always made up of sketches, then the link between the two becomes obvious. And no reorganization or UI changes are going to change that.Ī thought. Few will not be confused by these subtleties initially. Those subtleties, even when well explained, are rarely understood until there are experienced. I think the real confusing stuff is the subtleties of these things. ![]() These concepts are not confusing if presented in a proper sequence and explained correctly. ![]()
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